In Media Services, you upload (or ingest) your digital files into an asset. The Asset entity can contain video, audio, images, thumbnail collections, text tracks and closed caption files (and the metadata about these files.) Once the files are uploaded, your content is stored securely in the cloud for further processing and streaming.
· Start here to prepare for mixed reality development. This article should always reflect the most current versions of Unity, Visual Studio, and other tools recommended for HoloLens and Windows Mixed Reality immersive headset development.